lighting problems, facial color change when rendered so adjusting lights were needed.
i wanted to keep the face dark and the shadows on the face strong but make Vitaman have light on him.
glowing mouth and gray skin. before re-doing the lighting
adding in darth vader mask to fight with iron man.
famous villain and the animation actions were from this character.
making the story even more clear as to who is the goodie and baddie
iron man test render
floating bogies
the bogies drawn in, this would be difficult as have to do tracking and as the camera is not still the bogies would move every shot. i decided against this so experimented with 3d instead.
original darkened
lighting and background experiments
gray face again. re-do lighting
extreme close ups
mask texture, highlights and shadows
lighting and background experiments
gray face again. re-do lighting
extreme close ups
mask texture, highlights and shadows
iron man render test
experimenting with shadows and lighting
experimenting with shadows and lighting
with and without motion blur
occlusion pass rendering
I doubt I will have time to do this rendering though it would make the sequence look much better. the render time is longer that the time left I planned out.
playing with contrast and color. I think i will play around with some effects in after effects after the sequence is finished to give it a more finished and attractive look and more defined shadows.
will put a background in after effects after rendering in maya
this is used in just 1 shot where the lighting has to come from all sides as the camera does a 360 sweep around the characters.
animation of characters
test render, mouth badly animated, redo the movement so it moves with the face. color and lighting problems too.
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