วันพุธที่ 15 กันยายน พ.ศ. 2553

animating



lighting problems, facial color change when rendered so adjusting lights were needed.
i wanted to keep the face dark and the shadows on the face strong but make Vitaman have light on him.

glowing mouth and gray skin. before re-doing the lighting

adding in darth vader mask to fight with iron man.
famous villain and the animation actions were from this character.
making the story even more clear as to who is the goodie and baddie

iron man test render

floating bogies
experimenting with adding 2d frame by frame animation
the bogies drawn in, this would be difficult as have to do tracking and as the camera is not still the bogies would move every shot. i decided against this so experimented with 3d instead.
adding shadows and contrast
original darkened

lighting and background experiments



gray face again. re-do lighting

extreme close ups



mask texture, highlights and shadows


adding darth vader mask to the zombie
iron man render test


experimenting with shadows and lighting




with and without motion blur



kicking bogie


creating more shadows
occlusion pass rendering
I doubt I will have time to do this rendering though it would make the sequence look much better. the render time is longer that the time left I planned out.
playing with contrast and color. I think i will play around with some effects in after effects after the sequence is finished to give it a more finished and attractive look and more defined shadows.
experimenting with different light and background
will put a background in after effects after rendering in maya
this is used in just 1 shot where the lighting has to come from all sides as the camera does a 360 sweep around the characters.




animation of characters


test render, mouth badly animated, redo the movement so it moves with the face. color and lighting problems too.

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